1w6 - Ein Würfel System - Einfach saubere, freie Rollenspiel-Regeln
1 A game for average roleplaying groups must (1) be able to cope with people who miss out on sessions and (2) be playable with either 2-7 or 3-9 participants.
Alternative title: "Why it ruines most groups, when players miss every 4th session. And what can we do about it."
If you want to know the science behind that quite daring claim, please read on.
The picture “Hurricane” was drawn by Philip Barber for Battle for Wesnoth. As almost everything else on this site, it is licensed under the GPL. ↩
Amagi Games' question was: How could many people all work together on that one (or several) gaming worlds?
Gosh, I just wanted to post a comment to The Cloud on Amagi Games, but it got a bit longer. This is just an initial brainstorming about what came on my mind. I'm glad about any responses.
Wenn Interesse besteht, lasse ich mich auch zu einer deutschen Version breitschlagen.
First of all, there are people with different motivations, say specialties. What comes to my mind is the following:
"I want to help worldbuilders to just think 'how can I modify the rules to make them mirror the feeling of my world or campaign?', and I want that to be easy." - Drak
Google Summer of Code™ Organization Application
Please note that you will be considered the administrator/main contact for this organization.
Also note that all fields are required unless otherwise indicated.
You have 5 Organization Application(s) left.
About Your Organization ^ back to top
1. What is your Organization's Name?
1d6 roleplaying
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3. Describe your organization.
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Your full name
What do you want to do?
Please give short summary of your proposal.
Why is this proposal important to you?
What is your personal reason for wanting to do this project?
How does your proposal help roleplaying games in general and roleplaying games in python in particular?
What will our world gain when you act on your proposal?
Why are you exactly the right person to realize it?
Please give reasons and (where possible) credentials.
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